![]() ![]() You can also choose to have Japanese language, with English subtitles, which is also interesting. It's much like in the Resident Evil games, where it's fun to laugh at the voice acting. The voice acting is bad, yet that makes it good, if you know what I mean. It really provides a cool atmosphere for the game. The graphics won't ruin the game in any way, and they're still not bad to look at, but nothing legendary. ![]() They would've been good, if this game had come out a year earlier. ![]() The game still runs fairly choppily, and the areas are all pretty grainy-looking. They really haven't changed much from the original, aside from adding more detail to the environments. Unfortunately, the graphics are one of the weaker points in Tenchu 2. The sequel continues with this trend, and leaves little to be desired. You played as one of two ninjas, who's mission was to complete a series of levels, whether it be destroying the head of an evil cult, or assassinating the lord of a rival dynasty. It created the near-perfect blend of graphics, action, atmosphere, and stealth. The first Tenchu set a new standard for action titles on the PSX. It's much more fun to take your time on a level (around 15-20 minutes), and try not to be spotted." "While some players may be tempted to just run out into the open, and run to the end of the level, they'll hardly get any points, and it'll be much harder. Tenchu 2: Birth of the Stealth Assassins (PlayStation) review ![]()
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